Rosemary Insane Asylum
Rosemary Insane Asylum
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Out of the rain-soaked gloom of a Victorian cityscape emerges Ellysuim Asylum—a huge, sprawling institution draped in an elaborate Neo-Gothic architecture. It seemed to loom ominously at night, its towering spires and vast, labyrinthine hallways hewing a cruel spectral silhouette against the placid moonlit sky. Flickering gas lamps emphasize the building's haunted presence as their golden light bounces eerily off its centuries-old, moss-laden stone walls, casting dancing shadows that appear to squirm with palpable dread. More than a mere building, Ellysuim Asylum lives: an entity that speaks in a harsh, unforgiving mood, its silences melancholic, its wails heartbreaking in violent oscillations. A moody, relentless jailer, keeping his terrors well veiled under the cloak of classical refinement. Within its moldy walls, it breeds an atmosphere of unparalleled fear and despair that makes escape a desperate dream whispered only by its tormented souls. The asylum pulsates with life; its aura is notorious even among those strongest at heart. With such a grim history, the asylum building stands as a testament to the unspeakable horrors of a bygone era. In this world, it is a frightening dare, a challenge to madness for those who dare confront the sanity-shattering labyrinths within its darksome walls. The Ellysuim Asylum in the game becomes core area, enemy, and promise of freedom all joined. The haunted edifice in which the monumental history of Victorian architecture intersected with the inexplicable phenomenon of the supernatural was spawning a world beset by dread and unease.
Created by buttlover at 12/7/2024